Mobile Learning Solutions for Corporate Training
For L&D, HR and compliance teams whose people work on shop floors, in stores, on hospital wards or on the road.
We design and build responsive, mobile-first HTML5 courses that fit a phone screen, run in any browser and track in your LMS and its mobile app.
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- Since 2010Delivering eLearning
- 500+Projects
- 40+Countries with clients
- 120+Specialists
What are mobile learning solutions?
Mobile learning solutions are training courses designed to be completed on a smartphone or tablet: short modules, thumb-friendly interactions and layouts that adapt to the screen. IKHYA builds them as responsive HTML5 courses in tools such as Articulate Rise 360 and Storyline 360, published to SCORM or xAPI so they track in your LMS and its app.
Mobile learning (often shortened to mLearning) is not a smaller copy of a desktop course. A phone session is short and often interrupted, the learner taps with one thumb, and the connection may drop. A good mobile course is planned around those limits from the first storyboard, and it still works on a laptop for people who sit at a desk.
Why mobile learning matters for deskless teams
Most of your learners already carry the device. In Pew Research Center's 2025 survey, 91% of US adults said they own a smartphone. For staff who never sit at a computer, such as store associates, nurses, technicians and field sales reps, the phone is often the only screen they can reach during a shift.
The research on outcomes is encouraging but not settled. A 2016 meta-analysis of 110 experimental and quasi-experimental studies (1993 to 2013) found a moderate average positive effect (0.523) when mobile devices were built into teaching. Those studies looked at students in classrooms and outdoor learning, not at workplaces, so we treat mobile as a way to reach people and fit training into their day, and we measure results in your own LMS data.
Why teams choose IKHYA for mobile learning
Designed for the small screen first
Courses are planned in short sections, with interactions that work with a tap. Desktop learners get the same course with more room.
Tracks in the LMS you already use
We publish to SCORM 1.2, SCORM 2004 or xAPI and test every course in your LMS. LMS platforms we have delivered courses to include Moodle, TalentLMS, Docebo and Cornerstone.
Accessible on every screen
Courses are built to WCAG 2.1 AA and Section 508. WCAG 2.1 added rules that matter on phones, such as content that reflows at narrow widths and works in portrait and landscape.
One course, many languages
The same mobile course can be localized for staff in other countries. We work in 40+ languages, with human or AI voiceover.
LMS platforms we have delivered courses to also include Absorb, SAP SuccessFactors, Workday Learning, Canvas and Litmos.
Which mobile learning option fits your team?
New mobile-first course
A custom course designed for the phone from the first storyboard.
- Content, interactions and media are planned around short sessions and small screens, so nothing feels squeezed
- Needs time from your subject matter experts for content and reviews.
New onboarding, compliance and product training for staff who work away from a desk.
Desktop course converted to mobile
An existing course, including Flash or older SCORM courses, redesigned as a responsive HTML5 or Rise 360 course.
- You keep the approved content and learning objectives, and learners get a version that works on their phone
- Dense slides and small drag-and-drop interactions usually need redesign, not just resizing.
Libraries of desktop-era courses that frontline staff now open on phones.
Mobile microlearning series
Short modules, usually under 20 minutes each, released as a series. See our microlearning development service.
- Fits breaks and shift changes, and one module can be updated without touching the rest
- Works best for focused topics; complex skills still need longer practice.
Refreshers, product updates and reinforcement after onboarding.
Not sure which option is right for you?
Tell us about your learners, their devices and your LMS, and we will recommend a route.
Responsive course, LMS app or native app: how will learners reach the training?
Before anything is built, decide how learners will open the course on their mobile learning devices. There are three common routes.
| Aspect | Phone browser | Your LMS's mobile app | Custom native app |
|---|---|---|---|
| How learners open it | A link from the LMS, an email or a QR code | Log in to the LMS app on their phone | Install it from the App Store or Google Play |
| What is built | A responsive HTML5 course (SCORM or xAPI) | The same responsive course, uploaded to the LMS | A separate software product |
| Tracking | In your LMS | In your LMS | Needs its own tracking or an xAPI connection |
| Offline use | Needs a connection | Depends on the app (see offline) | As designed |
| Ongoing effort | Course updates only | Course updates only | App releases, store reviews and OS updates as well as content |
For most workplace training, a responsive course delivered through your LMS (in the phone browser and in the LMS's own app) gives you phone access, tracking and, where the app supports it, offline use, without building and maintaining a separate app. That is the route IKHYA builds for.
How the main authoring tools behave on a phone
The authoring tool decides what a learner sees on a small screen. This is how the three tools we use most for mobile courses handle phones, according to their makers' own documentation.

| Tool | What happens on a phone | Best mobile use |
|---|---|---|
| Articulate Rise 360 | Courses "automatically adapt to every screen and orientation": the layout rearranges to fit the phone. | Text, media and knowledge-check courses, microlearning, desktop-to-mobile conversions |
| Articulate Storyline 360 | The player adapts to the screen and hides sidebar menus, but "the slide content always maintains its aspect ratio": slides scale down rather than rearrange. | Custom interactions, branching scenarios and simulation training, designed with large text and tap targets |
| Adobe Captivate | Responsive text and media blocks resize and reposition by screen size, with desktop, tablet and mobile previews and a live preview on a phone. | Software simulations and screen-based practice |
What this means in practice: a Storyline slide designed for a widescreen laptop shrinks on a phone held upright, so small text and buttons become hard to read and tap. For phone-heavy audiences, either design Storyline slides for the small screen from the start or move the content into Rise 360. We also build in Lectora, iSpring Suite, dominKnow ONE and Elucidat; the right tool depends on the interactivity you need, your LMS and your learners' devices.
Mobile learning best practices: what a good phone course gets right
These are the points a mobile course should get right. The accessibility items come from WCAG 2.1, the W3C standard our courses are built to.
- 1Short, resumable sessions. Modules sized for a break, with progress saved so a learner can stop when a customer walks in and pick up later.
- 2Content reflows on narrow screens. WCAG 2.1 success criterion 1.4.10 Reflow (Level AA) asks that content works without scrolling in two directions at a width of 320 CSS pixels.
- 3Works in portrait and landscape. Criterion 1.3.4 Orientation (Level AA) says content should not be locked to one orientation unless that orientation is essential. Storyline 360 can restrict orientation on phones, so keep that setting for content that truly needs one orientation.
- 4A simple tap for every action. Criterion 2.5.1 Pointer Gestures (Level A) asks that anything done with a multi-finger or path-based gesture, such as a pinch or a swipe, can also be done with a single pointer, such as a tap.
- 5Large tap targets. WCAG 2.1 sets 44 by 44 CSS pixels as the target size at its highest level (AAA, criterion 2.5.5). It is a useful design guide for buttons on phones.
- 6Captions on every video. Criterion 1.2.2 (Level A) requires captions for prerecorded video, which also helps learners who watch with the sound off.
- 7Light media. Compressed video and images so modules load on a mobile connection.
- 8Tested where learners will open it. A course that plays in a desktop browser can still behave differently inside an LMS app, so testing includes the app your learners use.
For the full accessibility build, see our accessible eLearning service.
Can learners complete mobile courses offline?
Yes, if your LMS has a mobile app that supports offline play. A course in a phone browser needs a connection; offline use comes from the LMS app, which downloads the course and syncs progress later. Each app has its own rules, so check yours before choosing a SCORM version.
| LMS and app | What its documentation says (checked October 14, 2026) |
|---|---|
| Moodle app | Plays SCORM 1.2 packages online and offline, and syncs the offline attempt back to the site. SCORM 2004 packages play in the app (version 5.0) online only. Pop-up windows opened by a course are not supported. |
| Docebo Go.Learn app | SCORM, uploaded videos, slides, files and HTML pages can be downloaded, played and tracked offline. This applies to the mobile app, not the mobile browser version. Progress syncs when the app is back online. |
| TalentLMS | Supports SCORM 1.2 (not SCORM 2004), plus xAPI and cmi5, so publish in one of those formats. |
Tip: if offline use matters, tell us your LMS, its mobile app and the devices learners use at the start. On Moodle, for example, that points to publishing in SCORM 1.2.
What we deliver
Your course
- A responsive, mobile-first HTML5 course that runs in any modern phone, tablet or desktop browser
- Built to WCAG 2.1 AA and Section 508
- Tested in your LMS before launch
- Localized versions in any of our 40+ languages, with human or AI voiceover, through our eLearning translation services
Formats and tools
- Outputs: SCORM 1.2, SCORM 2004, xAPI, HTML5
- Tools: Articulate Rise 360, Articulate Storyline 360, Adobe Captivate, Lectora, iSpring Suite, dominKnow ONE, Elucidat
Mobile-friendly formats we build into courses: microlearning, scenario-based learning, software simulations (show-me, try-me, test-me), interactive and animated video, and game-based elements (see our guide to gamification in corporate training).
How a mobile learning project works
- 01
Discovery call
You and IKHYALearners, their devices, your LMS and its app, offline needs, languages and deadline.
- 02
Mobile design plan
IKHYA drafts, you reviewModule lengths, screen layouts, interaction types and the authoring tool.
- 03
Storyboard or script
IKHYA drafts, you reviewEvery screen written out for your subject matter experts to approve.
- 04
Phone prototype
IKHYA builds, you reviewA few finished screens you open on your own phones before full development.
- 05
Development
IKHYAThe full course, media and knowledge checks.
- 06
Review rounds
You review, IKHYA updates2 rounds of consolidated feedback.
- 07
Device and LMS testing
IKHYAChecks on iOS and Android phones and tablets, in the phone browser and your LMS app, including tracking and completion.
- 08
Delivery
IKHYA delivers, you launchThe published SCORM or xAPI package, ready to upload.
What drives the cost of mobile learning?
Every project is quoted on its scope. These are the factors that move the price most:
- Length and number of modules: total learning time and how it is split.
- New build or conversion: converting an existing course reuses approved content but still needs redesign for small screens.
- Interactivity: reading and quizzes cost less than branching scenarios or software simulations.
- Media: custom video, animation and voiceover add production time.
- Authoring tool: a Rise 360 course is usually quicker to build than complex Storyline 360 or Captivate interactions.
- Languages: each extra language adds translation, voiceover and a language check.
- Accessibility: building to WCAG 2.1 AA from the start, with captions and transcripts.
- Review rounds: how many rounds and how many reviewers.
- LMS and device testing: especially when offline use in an LMS app is required.
Every project is quoted on its scope.
Get a Free Quote →What you send us and what we prepare
You send You
- Source content: slides, documents, videos or an existing course
- Access to a subject matter expert for questions and reviews
- Your brand guide
- Your LMS name, its mobile app and the SCORM or xAPI version it uses
- The devices learners use (company or personal, iOS or Android) and whether they need offline access
- Languages and any accessibility requirements
We prepare IKHYA
- The mobile design plan and storyboard
- A phone prototype for your sign-off
- The finished course, published for your LMS
- A testing summary covering devices, browsers and your LMS app
Mobile learning examples from our projects
Mobile-first privacy and infection-control training for 4,000 hospital staff
Client: a US regional hospital network with 5 hospitals.
- Before
- A 2-hour annual PDF and slide course that shift staff could not finish.
- What we built
- 8 microlearning modules of 6 to 8 minutes in Articulate Rise 360, with patient-privacy scenarios reviewed by the network's compliance officer; built to WCAG 2.1 AA; SCORM 1.2; 7 weeks.
- Result
- On-time completion rose from 71% to 94%, with an average quiz score of 88% (LMS completion and quiz data, first cycle vs the previous year).
New-hire onboarding cut from 12 days to 7 with blended eLearning
Client: a retail enterprise with 140 stores, which previously ran classroom induction at regional centers plus shadowing.
- Result
- Onboarding time fell from 12 days to 7.
- What we built
- A blended path of 10 mobile microlearning modules (customer service, returns, POS basics, safety) plus 2 store-manager-led sessions, built in Rise 360 in 9 weeks.
- How measured
- Days from start date to first solo shift (client HR data, 3 intake cohorts). Mystery-shopper customer service scores rose 11 points.
24 three-minute product updates a year for a medical-device sales team
- What we built
- A monthly microlearning series (video plus a 3-question check), from a template that lets us turn around each module in 5 working days.
- Result
- 89% of reps complete each update within a week.
"Nurses can finish a module on their phones between patients now. Completion stopped being a monthly chase for our managers, and the compliance officer signed off on every scenario before launch, so we had no surprises."
"A three-minute update twice a month is something our reps actually watch in the car park before a hospital visit. Regulatory review is built into the schedule, so each lesson is ready in a week."
Related services
Microlearning development
Short, focused modules for refreshers and updates.
Microlearning development →Custom eLearning development
Courses designed from scratch around your goals.
Custom eLearning development →eLearning translation and localization
One course for staff in 40+ languages.
eLearning translation services →Accessible eLearning
Courses built to WCAG 2.1 AA and Section 508.
Accessible eLearning →Simulation and scenario-based training
Practice decisions and software tasks safely.
Simulation training →Gamification guide
Points, challenges and game-based learning that work.
Gamification in corporate training →See all our eLearning services.
Frequently asked questions about mobile learning
Mobile learning, or mLearning, is training designed to be completed on a smartphone or tablet, in short sessions, with touch-friendly interactions and layouts that adapt to the screen.
Mobile learning is a form of eLearning. Classic eLearning was often designed for a desktop screen and longer sittings. Mobile learning is designed for small screens, short sessions and touch, and a responsive mobile course still works on a desktop.
It reaches staff who never sit at a computer, fits training into breaks and shift changes, lets you update one short module at a time, and, through an LMS app, can work offline. Results still need measuring in your own LMS data.
Common examples are onboarding modules for new store or site staff, short compliance refreshers, monthly product updates for sales teams, safety refreshers before a shift, and quick how-to lessons for software used on the job.
Yes, when your LMS has a mobile app that supports offline play, such as the Moodle app for SCORM 1.2 or Docebo's Go.Learn app. A course opened in a phone browser needs a connection.
Usually not. A responsive course runs in any phone browser, and many LMSs offer their own mobile app with tracking. A custom app is a separate software project with its own release and maintenance work.
We publish to SCORM 1.2, SCORM 2004 or xAPI to match your LMS and test every course in it. LMS platforms we have delivered courses to include Moodle, TalentLMS, Docebo and Cornerstone.
Yes. We redesign existing courses, including Flash and older SCORM courses, as responsive HTML5 or Rise 360 courses, keeping your approved content and learning objectives.
Every project is quoted on its scope. The main cost drivers are length, new build or conversion, interactivity, media, the authoring tool, languages, accessibility, review rounds and LMS testing.
Ready to put your training on your learners' phones?
Tell us who your learners are, which devices they use and which LMS you run. We will recommend the right mobile learning solution for your team.
Need a formal proposal? Submit an RFP Questions? info@ikhya.com